Ten-man troll raid with four animal bosses, a timed bear run, and two end bosses.
A screenshot of the entrance or the map works well here.
Bosses
| # | Encounter | What it is | Assignments | Pictures |
|---|---|---|---|---|
| 1 | Nalorakk | Bear boss. Alternates troll and bear form; the bear form hits hard enough to need a cooldown plan. | — | — |
| 2 | Akil'zon | Eagle boss. Electrical Storm lifts a player and demands the raid stack underneath them. | — | — |
| 3 | Jan'alai | Dragonhawk boss. Hatchers run for the eggs; deciding how many eggs to allow is the assignment. | — | — |
| 4 | Halazzi | Lynx boss. Splits into a spirit that drops totems and needs its own tank and interrupts. | — | — |
| 5 | Hex Lord Malacrass | Copies the abilities of four raid members, so the counter-plan depends on who you bring. | — | — |
| 6 | Zul'jin | Five phases, one per animal form, each changing what the raid has to do. | — | — |