Eight waves of trash between each boss. Mana efficiency matters as much as the boss mechanics.
A screenshot of the entrance or the map works well here.
Bosses
| # | Encounter | What it is | Assignments | Pictures |
|---|---|---|---|---|
| 1 | Rage Winterchill | Icebolt roots a player while Death and Decay runs; healing has to cover both. | 13 | 1 |
| 2 | Anetheron | Infernals need kiting and Carrion Swarm plus Sleep have to be dispelled off healers immediately. | 16 | 1 |
| 3 | Kaz'rogal | Mana drain ends the fight if the burn is slow. This one is a cooldown and Bloodlust plan. | 19 | 1 |
| 4 | Azgalor | Doom spawns a Lesser Doomguard on death, so the debuff and the add both need owners. | 15 | 1 |
| 5 | Archimonde | Air Burst and Fear kill anyone without a Tear of the Goddess. Positioning discipline is the whole fight. | 11 | 1 |